Information for "You All Look Familiar"

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Display titleYou All Look Familiar
Default sort keyYou All Look Familiar
Page length (in bytes)73,299
Namespace ID0
Page ID13548
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page3 (0 redirects; 3 non-redirects)
Page imageClone-guards 8823.jpg

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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorJakeGrey (talk | contribs)
Date of latest edit23:30, 15 August 2023
Total number of edits23
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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It requires time, work, money, and storage space to create a decent-looking video game sprite, and even more of the same to create a 3D model. Giving each individual character in the game a distinct look borders on madness. As a result, most video game worlds have only about seven or eight distinct body types for NPCs. This means that wherever you go, you'll see the same person over and over again... only it's not them! It's almost creepy, and starts to make you wonder if there isn't some massive cloning conspiracy going on.
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