Information for "Wild Card"

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Display titleWild Card
Default sort keyWild Card
Page length (in bytes)57,909
Namespace ID0
Page ID144799
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page1
Counted as a content pageYes
Number of subpages of this page2 (0 redirects; 2 non-redirects)
Page imageJoker black 02.svg

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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorInternetArchiveBot (talk | contribs)
Date of latest edit08:21, 30 October 2022
Total number of edits24
Recent number of edits (within past 180 days)0
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The Wild Card is so used to swinging between teams that they have no default 'good' or 'evil' Character Alignment or even a 'home team'. Not Chaotic Neutral, because even they generally care more. Chaotic Neutral also usually tends to imply being on someone's team, but being capricious, perhaps criminal, and having a limited attention span. This trope, on the other hand, truly isn't interested in consistently remaining with either side, and will very often simply want both to leave him alone. He can be the sort of person who will stay out of things entirely, until someone else (usually the hero or a sympathetic character) asks him for help.
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