Display title | There Are No Tents |
Default sort key | There Are No Tents |
Page length (in bytes) | 16,425 |
Namespace ID | 0 |
Page ID | 133805 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 1 (0 redirects; 1 non-redirect) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 12:53, 8 October 2020 |
Total number of edits | 12 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (5) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | In many videogames, the Player Character is Walking the Earth, and has to rest for the night (or just to heal up overnight, in a world where nightfall never comes). Unfortunately, the PC and their party can't just set up camp in the wilderness; the only place where you can get a good night's rest is at an inn, which of course costs money. The cost depends on the area they are in (or the character's level, in some cases). This can go to ridiculous extremes, such as "inns" in the middle of dungeons. |