Display title | Super Robot Wars Compact |
Default sort key | Super Robot Wars Compact |
Page length (in bytes) | 10,552 |
Namespace ID | 0 |
Page ID | 12208 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 1 (0 redirects; 1 non-redirect) |
Page image | |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | SelfCloak (talk | contribs) |
Date of latest edit | 14:54, 9 September 2017 |
Total number of edits | 15 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (6) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Super Robot Wars Compact is the first game of the Super Robot Wars franchise on the Wonder Swan. Just like the original Super Robot Wars on the Game Boy, Compact features no Original Generation; in fact, Compact doesn't even have any new series, at all. However, it's the first game to use the "Free Route System": instead of following a completely linear progression, the player's able to choose what order to play certain scenarios in, potentially affecting the storyline or giving the opportunity to receive hidden units or characters. The same system would be used again in Super Robot Wars Compact 2, its Video Game Remake Impact and Super Robot Wars MX. |