Display title | Stat-O-Vision |
Default sort key | Stat-O-Vision |
Page length (in bytes) | 16,032 |
Namespace ID | 0 |
Page ID | 23874 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 12:52, 8 October 2020 |
Total number of edits | 13 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (5) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | It's all well and good that characters with empathy or Super Senses can tell the fighting strength or Power Level of an opponent, and even get the heebie jeebies or outright faint when the penultimate evil shows up, but how do you transmit that to viewers without stilted dialogue and stentorian theatrics? |