Display title | Starsiege |
Default sort key | Starsiege |
Page length (in bytes) | 33,288 |
Namespace ID | 0 |
Page ID | 171626 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 2 (0 redirects; 2 non-redirects) |
Page image | |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Dai-Guard (talk | contribs) |
Date of latest edit | 20:11, 9 April 2017 |
Total number of edits | 12 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (6) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Starsiege is a mecha-style vehicle simulation game developed by Dynamix and released in 1999. It is set in the Earthsiege universe, which contains its predecessors Metaltech: Earthsiege (1994), Battledrome (1995), and Earthsiege 2 (1995), as well as the Cyber Storm Turn-Based Strategy games. There are two campaigns. One casts the player as a member of the human Martian resistance against an oppressive Earth empire, and the other as a Cybrid "pilot-form." The gameplay sees you piloting HERCULANs, or HERCs, and tracked tanks. In between levels you configure your vehicle's components and select squadmates. Missions generally involve shooting other HERCs, tanks, turrets, and buildings. |