Display title | Script Breaking |
Default sort key | Script Breaking |
Page length (in bytes) | 39,053 |
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Page ID | 148840 |
Page content language | en - English |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Looney Toons (talk | contribs) |
Date of latest edit | 17:37, 6 March 2018 |
Total number of edits | 6 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Most kinds of games rely on a certain set of triggers and rules to regulate the progress of the scenario and check whether certain conditions are met. In addition to triggers and rules, there are also implicit assumptions about the state of the world. That certain entities are still alive. That the player cannot reach spot X without having done task Y. These are usually collectively known as the game's "script". |