Display title | Rise of the Reds |
Default sort key | Rise of the Reds |
Page length (in bytes) | 15,383 |
Namespace ID | 0 |
Page ID | 63191 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Looney Toons (talk | contribs) |
Date of latest edit | 04:04, 14 March 2020 |
Total number of edits | 10 |
Recent number of edits (within past 180 days) | 0 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | A Game Mod for Command & Conquer: Generals Zero Hour that picks on the events of the original game and presents its own story on what happened afterward. The GLA came back stronger than ever before, the USA went isolationist for the meantime, China managed a near economic take-over of the world before Russia got its industrial power rolling again and fights the ECA on their ground who themselves rebuild their military might as well. |