Display title | Randomly Generated Levels |
Default sort key | Randomly Generated Levels |
Page length (in bytes) | 17,882 |
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Page ID | 174669 |
Page content language | en - English |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
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Date of latest edit | 04:23, 3 May 2021 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | This is when a Video Game generates a map, dungeon or level in a random (or, at the very least, unpredictable) fashion. Rather than seeing the same level designs over and over, the player gets a slightly different experience every time he plays. Roguelikes are the main users of this technique. Can lead to bad level design and bad gameplay if the maps generated are frustrating, terrible or likely to lead to other complications. |