Display title | Project Zomboid/WMG |
Default sort key | Project Zomboid/WMG |
Page length (in bytes) | 1,639 |
Namespace ID | 0 |
Page ID | 120201 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Dai-Guard (talk | contribs) |
Date of latest edit | 11:17, 26 January 2014 |
Total number of edits | 4 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Magic word (1) | |
Transcluded templates (3) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | If you look at PZ's website, they make it clear that Failure Is the Only Option. Most of their features-to-be-added are ones that add to that inevitability. One of the NPCs you're with might decide to snap. You get infected... not with The Virus, but with some disease that will get everyone you're with sick. Food will spoil and go bad. It's as if Everything Is Trying to Kill You, and it's Working As Intended. |