Display title | Prey (video game) |
Default sort key | Prey (video game) |
Page length (in bytes) | 16,756 |
Namespace ID | 0 |
Page ID | 5944 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 4 (0 redirects; 4 non-redirects) |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 23:01, 14 November 2022 |
Total number of edits | 12 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | In 1995, 3D Realms announced a First-Person Shooter called Prey, to be released in 1998, about a troubled young Native American who is abducted by aliens, gets loose in their giant organic spaceship, and must tap into his spiritual powers to rescue his girlfriend. The big selling point of the game was portals; the ability to create rifts in space between any two points of a level. |