Display title | Point Defenseless |
Default sort key | Point Defenseless |
Page length (in bytes) | 46,245 |
Namespace ID | 0 |
Page ID | 141300 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 1 |
Counted as a content page | Yes |
Number of subpages of this page | 1 (0 redirects; 1 non-redirect) |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 12:34, 31 August 2022 |
Total number of edits | 17 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | "Point defense" is a military term referring to the active protection of a single asset, such as a ship or a building. In modern terms, this means computerized systems with sophisticated targeting sensors that automatically engage incoming enemy aircraft or missiles. In fiction, this can apply to space combat as well. But when a target is Point Defenseless, these systems never actually work. They may be able to swat Mook swarms from the sky or slag a Red Shirt or two, but even in the best of cases they're mysteriously unable to touch any main character. Their primary purpose seems to be offering an impressive light show. |