Display title | Pick Up the Phone Booth And Die |
Default sort key | Pick Up the Phone Booth And Die |
Page length (in bytes) | 777 |
Namespace ID | 0 |
Page ID | 113149 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 15:37, 26 July 2020 |
Total number of edits | 6 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Pick Up the Phone Booth And Die (1996) is a minimalist piece of interactive fiction by Rob Noyes. As the title suggests, you die when you pick up the phone booth. However, the game can be won, and in just two moves. The puzzle was a finalist for the 1997 XYZZY Award for Best Individual Puzzle. |