Display title | Musical Trigger |
Default sort key | Musical Trigger |
Page length (in bytes) | 8,581 |
Namespace ID | 0 |
Page ID | 33373 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 1 (0 redirects; 1 non-redirect) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | InternetArchiveBot (talk | contribs) |
Date of latest edit | 16:50, 18 September 2018 |
Total number of edits | 7 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (6) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | A specific musical cue—not in the BGM, but in actual music being played by someone or something In-Universe—serves as the trigger for some event. The more dramatic the event, the more likely that the trigger occurs at the end of the song, in which case the song functions as a melodic (and quantum-mechanical-anomaly-proof) form of the Dramatic Countdown Clock. |