Display title | Lost Forever |
Default sort key | Lost Forever |
Page length (in bytes) | 193,904 |
Namespace ID | 0 |
Page ID | 41417 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 1 |
Counted as a content page | Yes |
Number of subpages of this page | 1 (0 redirects; 1 non-redirect) |
Edit | Allow all users (infinite) |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Looney Toons (talk | contribs) |
Date of latest edit | 18:25, 10 October 2023 |
Total number of edits | 40 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Also frequently referred to as being "missable," the dreaded Lost Forever is a game play component (such as an item, weapon, Sidequest, character, or plot event) that can become permanently inaccessible after a certain point in the game, therefore being "lost forever" if you miss them during the period in which they are available. A close relative and often an example of Guide Dang It. The bane of gamers everywhere, especially those shooting for 100% Completion, as it often forces them to start the entire game anew if they're not willing to accept a less-than-perfect run. |