Display title | Head Swap |
Default sort key | Head Swap |
Page length (in bytes) | 7,243 |
Namespace ID | 0 |
Page ID | 160605 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 18:17, 5 November 2023 |
Total number of edits | 11 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | A sub-trope of the Texture Swap, a Head Swap is a character in a 2D video game who shares the same sprite of another character, but with a different head (and perhaps another body part like hands or feet), and often (but not necessarily always the case) with a different palette. Very common in Beat Em Ups and Fighting Games, where it allows the game designers to fill out their character roster without having to draw an entirely unique sprite for everyone. Also common in two-player action games, where it allows the game designers to give the different player characters individuality instead of making everyone control a clone of the same protagonist. |