Display title | Guarding the Portal |
Default sort key | Guarding the Portal |
Page length (in bytes) | 3,206 |
Namespace ID | 0 |
Page ID | 84306 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Gethbot (talk | contribs) |
Date of latest edit | 23:11, 24 February 2015 |
Total number of edits | 7 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (4) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | There's some specific region of dimensional weirdness—possibly a Hell Gate, though it doesn't have to be malign. In any case, strange things regularly come out of it, or are attracted to it, and at least half of them are dangerous somehow. It's the job of Our Heroes to hang around near the weirdness and deal with everything related to it. As a consequence, in serial works, it's the standard justification for the show's Monsters of the Week. The weirdness may have caused the surrounding area to become a City of Adventure. |