Information for "Diminishing Returns for Balance"

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Display titleDiminishing Returns for Balance
Default sort keyDiminishing Returns for Balance
Page length (in bytes)18,600
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Page ID133438
Page content languageen - English
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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorLooney Toons (talk | contribs)
Date of latest edit00:54, 1 June 2021
Total number of edits14
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It's a common problem in game design. Your stat system works perfectly at level 5, but not at level 50 or, God forbid, 500. If a player spreads their points out between each of their statistics evenly or accrues small bonuses in one stat or the other, the effect is perfect... but min/maxers who jam all of their starting points into Dexterity completely ruin the game and can defeat the Final Boss solo at level 3.
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