Display title | Command & Conquer: Generals |
Default sort key | Command & Conquer: Generals |
Page length (in bytes) | 44,891 |
Namespace ID | 0 |
Page ID | 70146 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 1 |
Counted as a content page | Yes |
Number of subpages of this page | 3 (0 redirects; 3 non-redirects) |
Page image | |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Ecclytennysmithylove (talk | contribs) |
Date of latest edit | 15:36, 8 April 2019 |
Total number of edits | 34 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (6) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Command & Conquer: Generals is a Real Time Strategy game set Twenty Minutes Into the Future, using more-or-less existent, in-development, or theorized technology. The Global Liberation Army, an Arab-ish terrorist organization Ripped from the Headlines after 9/11, has declared war on the People's Republic of China and the United States of America, forcing the two superpowers to cooperate against the militants. An Expansion Pack followed, Zero Hour, which introduced more missions, more units, and three specialized generals to choose from within each main faction. The game is canonically unconnected to the other C&C series, and in fact bears more resemblance to Ensemble's Age of Empires and Blizzard's StarCraft and Warcraft series. |