Information for "Camera Lock On"

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Display titleCamera Lock On
Default sort keyCamera Lock On
Page length (in bytes)6,721
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Page ID63318
Page content languageen - English
Page content modelwikitext
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Page imageLegend-zelda2 1545330c 9029.jpg

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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorRobkelk (talk | contribs)
Date of latest edit20:00, 28 July 2023
Total number of edits10
Recent number of edits (within past 180 days)0
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In a 3D video console game, whether third person or first person, the camera is of course a common problem, even without Camera Screw. In combat oriented games, keeping the camera on a target is perhaps the most important thing, hence this trope, which is when the camera locks itself itself onto a target location, moving and adjusting itself to keep the target onscreen while the player moves about. This is usually combined with directing the player's actions relative to the target, allowing them to circle-strafe around the enemy's attacks and quickly return fire.
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