ZX Spectrum/Music

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    Some listeners say they prefer the sound of the original Spectrum's 1-bit beeper to the 128Ks' AY-3-8912, and if you compare the title music on, for example, Sweevo's World (48K) vs Sweevo's Whirled (128K), you'd be forgiven for thinking the publishers were trying to promote this view. On the other hand, while it is possible to emulate multiple channels on the beeper, any more than 3 tends to sound choppy and hissy, and the AY chip saves the CPU a lot of work.

    Below are some of the better examples of both.

    Beeper

    • Shiru's Magic Tokens, apart from just being great, includes a rare sight: arpeggios on Spectrum beeper. The link includes another 19 tracks in case you like that one.
    • Stardust (Topo Soft, 1987) has this masterpiece, which is sometimes missed because it's played after several minutes of demo and credits. The author re-used it for the game Bronx (1990).
    • Rasterscan (1987, Mastertronic): A lot more effort went into the music than the name.
    • Sweevo's World (Gargoyle, 1985) has this rendition of Holzmann's Blaze Away, apparently arranged by Rob Hubbard. It was reused in the sequel, Hydrofool (1987).
    • Manic Miner's version of Hall of the Mountain King isn't all that great, but for the first game to beep both sfx and background music it was a good start (and it's way better than the intro.[1])
    • Fairlight (1985, The Edge)

    AY chip

    1. That's a raucous arrangement of Staus II's The Blue Danube in case you couldn't tell.