Wolfenstein: The New Order/YMMV

Everything About Fiction You Never Wanted to Know.


  • Acceptable Targets: Weirdly enough, averted - or possibly reconstructed, depending on your point of view. Rather than simply going, "they're Nazis, ergo, it's okay to do terrible things to them", the game takes great pains to show why the Nazis were terrible. References are frequently made to the master race and eugenics, cultures conquered by the Nazis are slowly being squeezed out of existence and replaced with German culture, and the second level shows them massacring every patient in an asylum simply because they're not useful. Even if you'd never heard of the Nazis, they'd be very evil villains.
  • Broken Base: There's been some pushback on The New Order due to the fact that it represents a Darker and Edgier shift for the series. Some players preferred the lighter and more cartoonish approach of the previous games, and felt that, while The New Order certainly deserved to exist, the Wolfenstein franchise was a poor place to put it.
  • Catharsis Factor: After seeing all the horrors the Nazis commit, nothing feels better than blasting the bastards into Ludicrous Gibs.
  • Creepy Awesome: Deathshead.
  • Demonic Spiders: The shotgun-wielding Fire Troopers and their cousins the Rocket Troopers are heavily armored, impossible to stealthily kill, and rarely — if ever — miss when firing. This is especially a problem when they attack during a firefight with dozens of weaker enemies. Fire Troopers get even worse when they start packing shrapnel rounds, which can bounce and rip nice large chunks out of your health (especially when you're low on armor).
  • Ear Worm: "Mond Mond, Ja Ja" by The Beatles—sorry, Die Käfer—will stay in your head for a long, long time.
  • Foe Yay: B.J. shares some of this with Deathshead and Bubi: For the former, Deathshead's "resilient specimen" quote and how much he "likes" him. For the latter, Bubi's effeminate reactions for Blazko, sometimes bordering on flirting (though the only person that Bubi will ever love is Engel).
  • Goddamned Bats: Goddamned Drones. They take a negligible amount of ammunition to bring down, but they move quickly and it's very easy to expend more bullets than necessary to kill one. Too bad there's never just one, and they often accompany enemies who can easily kill you while you're softened up.
  • Iron Woobie: B.J. after losing those he cared about during his missions and discovering the Nazis won the war and took over the world and Caroline due to losing her legs, but both still pursue trying to defeat the Nazis to liberate the world.
    • All members of the Kreisau Circle would qualify, see The Woobie below.
  • Porting Disaster: The PC version has problems running on AMD hardware. Strange, considering the consoles are made with AMD hardware.
  • Spiritual Licensee:
  • That One Level: Chapter 12, "Gibraltar Bridge", is this for some players. You're sent on a ruined bridge to steal the identity of one of Deathshead's top commanders. Sounds easy? Not so much. In addition to the tricky level design, enemies have a tendency of using every possible angle to attack you from. Also, there's quite an abundance of Supersoldaten around every corner. At least this is the level where you get the rocket launcher attachment for the assault rifle.
  • Ugly Cute: The Panzerhund, though maybe "terrifying cute" would be a better descriptor.
  • Win Back the Crowd: For the Wolfenstein franchise and old school FPS fans, it has. See Surprisingly Improved Sequel above.