Display title | Virtual Console |
Default sort key | Virtual Console |
Page length (in bytes) | 3,695 |
Namespace ID | 0 |
Page ID | 150349 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 1 (0 redirects; 1 non-redirect) |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | MilkmanConspiracy (talk | contribs) |
Date of latest edit | 03:07, 18 April 2024 |
Total number of edits | 11 |
Recent number of edits (within past 180 days) | 1 |
Recent number of distinct authors | 1 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | While Xbox Live Arcade and Playstation Network decided to focus mainly on new games, Nintendo originally decided that they should put their 20-year game backlog to good use, and got former rivals Hudson, SNK, Commodore, and even former Arch Enemy Sega on board for it. |