Information for "Video Game Time"

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Display titleVideo Game Time
Default sort keyVideo Game Time
Page length (in bytes)10,367
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Page ID135892
Page content languageen - English
Page content modelwikitext
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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorDai-Guard (talk | contribs)
Date of latest edit07:17, 11 April 2017
Total number of edits7
Recent number of edits (within past 180 days)0
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This deals with the issue of Gameplay and Story Segregation in video games where two actions that are meant to have vastly different timescales in real life occur at the same rate. So imagine you are playing a Real Time Strategy game which tries to have a World Map and global strategy. The problem is that a single war is being put on the same timescale as the rise and fall of a civilisation. A city is expected to be built in the same time as you can deploy and engage with a single regiment.
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