Display title | Try Everything |
Default sort key | Try Everything |
Page length (in bytes) | 15,470 |
Namespace ID | 0 |
Page ID | 125603 |
Page content language | en - English |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | HeneryVII (talk | contribs) |
Date of latest edit | 18:18, 19 February 2024 |
Total number of edits | 19 |
Recent number of edits (within past 180 days) | 1 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Subtrope of Trial and Error Gameplay. The inevitable process where, lacking a guide or any hope of solution after they'd exhausted the saner, more rational responses, people will, out of frustration, resort to using every single item/trying every option with every other item/funnily shaped spot on wall/steampunk eggplant. As the reasoning goes, you've tried everything else, why not Try Everything? Has varying chances of success and limited efficiency, but sometimes it's the only option. In real life too (commonly referred to as "Brute Forcing"). Can lead to people shouting, "Guide Dang It!", because, really, if you're just trying everything rather than reasoning through it, it's just as brainless as consulting a guide—and it takes a lot longer. |