Display title | Treacherous Quest-Giver |
Default sort key | Treacherous Quest-Giver |
Page length (in bytes) | 25,154 |
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Page ID | 119130 |
Page content language | en - English |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Nao (talk | contribs) |
Date of latest edit | 16:49, 28 August 2021 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | A common Plot Twist found in Role Playing Games and Video Games, but also found in Adventure, Action, or anything that loosely resembles Hero's Journey. When the Quest Giver directly tries to deceive the PC/Hero for their own hidden purposes. They have managed to disguise their Evil Plan as the Call to Adventure. Upon finding out, The Hero must either change their goals, or simply go though with the evil-killing procedure that was so generously to mapped out for them in the first place. |