The Tower

Everything About Fiction You Never Wanted to Know.
Revision as of 08:45, 10 January 2017 by Labster (talk | contribs) (delete examples appearing on subpages)

An old trope that can be either physical or metaphorical in its appearance within a story. In the Tarot, The Tower is considered a sign of ill omen or adversity, but can also stand for civilization, or lone, defensive strength when regarding a specific character.

Usually, The Tower is a structure of solitude or homage to a character whose vision is farseeing and above those "bound to earth". It can also be a prison to where a main character is left to die, or a representation of a villain's Pride, as (s)he rises higher towards heaven while surrounded by their empire. See the myth of the Tower of Babel.

A character that represents the Tower is another story, they can be a tall figure, or even a dwarf with a great amount of presence. They usually have great fortitude both mental and/or physical, sometimes coming off as stubborn or gruff. They're also portrayed many a time as loners unless with others who share a similarity with him, or need him for a time. The phrase "ivory tower" ties together the connotations of isolation and pride into a concept that intellectualism or academic research make you lose touch with "real life".

In many fantasy settings, towers are usually the homes, laboratories and/or schools of magic users. This convention is probably based on Saruman's tower, Orthanc of Isengard, though some settings justify it by having mages who are also astronomers.

The Tower is Card XVI in the tarot deck, although mostly symbolic. In the Rider-Waite deck, it's a tower being shattered by lightning. Generally speaking, it represents a truth unearthing something not pleasant.

In fiction, The Tower may appear as:

The Labyrinth or Dungeon is the inverse trope: a more expansive version of the Ominous Castle or Megastructure, with more stuff below than above. See also Big Labyrinthine Building, which may or may not be a Babel-like megastructure. Compare with Building of Adventure.

Subtropes and related tropes:


Also, see Tarot Motifs.

Examples of The Tower include:

Anime and Manga


Literature

  • "Childe Rowland to the Dark Tower came..." is a line from an old ballad quoted in King Lear, retold in the English fairy tale "Childe Rowland", and used as the basis of a famous poem by Robert Browning.
  • Stephen King's The Eye of the Dragon has Peter imprisoned in a cell at the top of a tower for most of the second half of the book.
  • The Ministries in 1984
  • Frankenstein, Dracula, and countless others.
  • Ulysses: The first episode of the novel is set in the Martello tower at Sandycove.
  • Throughout Harry Potter and The Half Blood Prince Professor Trewlany can be seen going around mumbling about predictions, which no one heeds- particularly about how she keeps dealing the card of 'The Lightning Struck-Tower' foretelling great danger and upheaval. Then comes the chapter by the same name, which takes place in the actual astronomy tower, the highest part of Hogwarts. Its there that Snape kills Dumbledore, fulfilling the prophecy both literally and metaphorically.


Music


Video Games

  • The Combine Citadel from Half-Life 2 certainty qualifies.
  • The Tattered Spire in Fable II.
  • The tower from Super Mario RPG was pretty evil... or is that more of a castle?
  • In Shin Megami Tensei Persona 3, the tower is not only represented by a monk character who smokes and drinks at a local night club, but is also present in the form of Dark Hour version of the School.
    • The Tower Social Link in Persona 4 is represented by Shu Nakujima, a Child Prodigy whose proud mother pushes him to overachieve even further, leading to his becoming socially isolated and discontent.
  • The Tower Of Babil from Final Fantasy IV cumulates evilness with impossible height: It starts in the underworld (which itself has enough height for airships to fly in) and even above ground, is still several times higher than mountains!
    • The Tower of Zot, however, while it has the evilness, lacks the prestige because its exterior is never seen, anywhere.
  • The last dungeon of Mother 3 which is, intended or not, somewhat relevant to the Tarot Motif.
  • Shinra Building
  • Xizors skyhook
  • Ganondorf's tower from The Legend of Zelda: Ocarina of Time and The Wind Waker, game that also has the Tower Of The Gods; Eagle's Tower in Links Awakening and the Stone Tower in Majoras Mask.
  • Mu's fortress from Monster Rancher,
  • Final Fantasy VIII's Lunatic Pandora.
  • The gigantic supercomputer from Space Quest IV is the Ominous Megastructure type. It destroyed the planet's weather and zombified its residents with an army of cyborgs (don't they all?)
  • The entire plot of Makai Toushi SaGa revolves around one.
  • In Hellsinker from stage 4 and onward the main characters spend the remaining of the stages to climb up the huge Cardinal Shaft.
  • How could we forget Devil May Cry 3, where the majority of the game takes place in a massive demonic tower that just bursts out the ground? In addition, the challenge levels take place in an ever ascending version of the same tower.