Information for "Stationary Boss"

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Display titleStationary Boss
Default sort keyStationary Boss
Page length (in bytes)20,322
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Page ID7592
Page content languageen - English
Page content modelwikitext
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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorLooney Toons (talk | contribs)
Date of latest edit20:39, 21 May 2020
Total number of edits11
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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A Boss Battle where the boss remains in one place. It might be because the boss is too big to move and be a fair fight or because it's merged with something and can't move. Most often overlaps with Puzzle Boss or Background Boss. If the boss is edging ever closer and you must defeat him in a time limit he may also be an Advancing Wall of Doom. In older games, large bosses were largely stationary due to sprite limit count (and having to use background tiles as an alternative) and difficulty to animate background tiles.
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