Starfarer/YMMV

Everything About Fiction You Never Wanted to Know.


  • Scrappy Mechanic: Large fleet sizes cause massive penalties to map travel speed. Large in this case meaning anything more than ten ships. Keep in mind that 4v4 and smaller battles are considered minor in this game. Even a fleet made entirely of Hounds and interceptors will eventually slow to a crawl if you have enough[1]. Apparently there are no navigation computers to coordinate fleet movements in the future.
    • There's also the mission scoring system, where the only way to get 100% is by destroying every ship in the enemy fleet without taking any casualties on your own side. Prepare to restart the mission over and over because a single survivor from a fighter squadron managed to reach the edge of the map and escape, ruining your perfect score. The most frustrating aspect is that any enemy ships that weren't fielded (meaning you were able to take all the control points on the map, quite a feat in itself) count against your score. What's that? You managed to capture 3/4 of the enemy fleet intact without losing a single ship? I think a 19% score sounds fair!
  1. a fleet comprising just 11 Hounds with augmented engines (each with a speed of 207) will travel at a speed of 100