Display title | Skybox |
Default sort key | Skybox |
Page length (in bytes) | 3,416 |
Namespace ID | 0 |
Page ID | 169276 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Dai-Guard (talk | contribs) |
Date of latest edit | 06:37, 11 April 2017 |
Total number of edits | 7 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | A Skybox is, in a nutshell, a graphical representation of the sky that 'wraps around' a computer game-world, and is used to simulate the 'sky' of a game-world. In most cases, a skybox will contain the typical aspects of what constitutes a 'sky' -- clouds, the sun, and (occasionally) birds and other avian life. Such life is usually non-interactive, and appears either as frames of static animation or as randomly generated graphical elements. |