Information for "Script Breaking"

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Display titleScript Breaking
Default sort keyScript Breaking
Page length (in bytes)39,053
Namespace ID0
Page ID148840
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page1 (0 redirects; 1 non-redirect)

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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorLooney Toons (talk | contribs)
Date of latest edit17:37, 6 March 2018
Total number of edits6
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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Most kinds of games rely on a certain set of triggers and rules to regulate the progress of the scenario and check whether certain conditions are met. In addition to triggers and rules, there are also implicit assumptions about the state of the world. That certain entities are still alive. That the player cannot reach spot X without having done task Y. These are usually collectively known as the game's "script".
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