Display title | Palette Swap |
Default sort key | Palette Swap |
Page length (in bytes) | 92,047 |
Namespace ID | 0 |
Page ID | 109414 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | InternetArchiveBot (talk | contribs) |
Date of latest edit | 09:36, 25 May 2022 |
Total number of edits | 30 |
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Recent number of distinct authors | 0 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | In 2D game development, the creation of sprites is a labor-intensive task; moreso if the sprites are animated. One cost-effective method for increasing the variety of game characters is to reuse the same sprite, but using a different color palette. |