Display title | Mutually Exclusive Powerups |
Default sort key | Mutually Exclusive Powerups |
Page length (in bytes) | 23,977 |
Namespace ID | 0 |
Page ID | 94421 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Dai-Guard (talk | contribs) |
Date of latest edit | 02:18, 11 April 2017 |
Total number of edits | 8 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | The case in video games where picking up one weapon or powerup results in losing another. This makes control schemes simpler, but may be more annoying. This is particularly aggravating if the game allows you to increase the level of a weapon or powerup only to lose it later. In some scenarios, if the player is required to posess a certain powerup to proceed, other powerups must be avoided at all costs, or else the player will have to backtrack to a previous area to swap for the correct one. |