Display title | Metal Gear Rising: Revengeance |
Default sort key | Metal Gear Rising: Revengeance |
Page length (in bytes) | 16,013 |
Namespace ID | 0 |
Page ID | 165103 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 3 |
Counted as a content page | Yes |
Number of subpages of this page | 8 (0 redirects; 8 non-redirects) |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 16:38, 2 March 2024 |
Total number of edits | 29 |
Recent number of edits (within past 180 days) | 3 |
Recent number of distinct authors | 3 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Metal Gear Rising: Revengeance is a 2013 spin-off of the Metal Gear series starring a cybernetic Raiden (similar to his Metal Gear Solid 4: Guns of the Patriots appearance), and is being developed by Platinum Games (Bayonetta, Vanquish) & overseen by Kojima Productions. The game is scheduled to be released for the Xbox 360 and Play Station 3 making it the first multiplatform Metal Gear title since Metal Gear Solid 2: Sons of Liberty: Substance. The game is an action-adventure title in the vein of titles such as Devil May Cry, heavily divergent from the franchises' stealthy roots, and focuses on Raiden's acrobatic swordplay, placing particular emphasis on cutting things apart. |