Information for "Metal Gear 2: Solid Snake"

Basic information

Display titleMetal Gear 2: Solid Snake
Default sort keyMetal Gear 2: Solid Snake
Page length (in bytes)24,643
Namespace ID0
Page ID86752
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page1
Counted as a content pageYes
Number of subpages of this page3 (0 redirects; 3 non-redirects)
Page imageMetal Gear 2 main illustration 2941.jpg

Page protection

EditAllow all users (infinite)
MoveAllow all users (infinite)
DeleteAllow all users (infinite)
View the protection log for this page.

Edit history

Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorJade Shauni (talk | contribs)
Date of latest edit03:36, 24 November 2019
Total number of edits23
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

Page properties

Transcluded templates (6)

Templates used on this page:

SEO properties

Description

Content

Article description: (description)
This attribute controls the content of the description and og:description elements.
Originally released in Japan for the MSX2 computer in 1990, Metal Gear 2: Solid Snake is the second (canonical) game in the Metal Gear series. In spite of early skepticism, the first Metal Gear was received well enough that an Nintendo Entertainment System-exclusive sequel called Snake's Revenge was produced. Though it was the first sequel to Metal Gear ever made, Konami had commissioned it without the consent or input of series creator Hideo Kojima. One day, during a train ride in Tokyo, Kojima met one of the developers working on Snake's Revenge. The developer told Kojima about the game. He then asked Kojima to make his own sequel to Metal Gear, and thus, after getting the go-ahead from Konami, Metal Gear 2 was born.
Information from Extension:WikiSEO