Display title | Metal Gear 2: Solid Snake |
Default sort key | Metal Gear 2: Solid Snake |
Page length (in bytes) | 24,643 |
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Page ID | 86752 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Jade Shauni (talk | contribs) |
Date of latest edit | 03:36, 24 November 2019 |
Total number of edits | 23 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Originally released in Japan for the MSX2 computer in 1990, Metal Gear 2: Solid Snake is the second (canonical) game in the Metal Gear series. In spite of early skepticism, the first Metal Gear was received well enough that an Nintendo Entertainment System-exclusive sequel called Snake's Revenge was produced. Though it was the first sequel to Metal Gear ever made, Konami had commissioned it without the consent or input of series creator Hideo Kojima. One day, during a train ride in Tokyo, Kojima met one of the developers working on Snake's Revenge. The developer told Kojima about the game. He then asked Kojima to make his own sequel to Metal Gear, and thus, after getting the go-ahead from Konami, Metal Gear 2 was born. |