Display title | Loyal Phlebotinum |
Default sort key | Loyal Phlebotinum |
Page length (in bytes) | 27,075 |
Namespace ID | 0 |
Page ID | 105811 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 1 (0 redirects; 1 non-redirect) |
Page image | |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 18:41, 25 October 2023 |
Total number of edits | 17 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (7) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | It is a truth universally acknowledged that weapons are just as capable of choosing owners as people are of choosing weapons. If you're an aspiring Evil Overlord trying to Take Over the World, what's the one thing more frustrating than needing a Clingy MacGuffin that you just cannot steal from The Hero? Needing a weapon or magical artifact that you can steal, but it still won't do you any good. For some Empathic Weapons, Possession most definitely does not imply Mastery. Loyal Phlebotinum refuses to work for anyone but its Chosen One, no matter who else steals, wins, or accidentally comes across it. The owner does not even necessarily have to approve of this choice, but Synchronization usually prevents that, making you inexplicably feel like this sword is the one you're meant to have, or that this dragon is just a better partner for you than any others. |