Interviewing Leather

Everything About Fiction You Never Wanted to Know.

Interviewing Leather is a Web Original short story by Eric Burns-White of Websnark (and formerly of Superguy) about a guy named Todd interviewing the supervillainess Leather for a rock and roll magazine. Deconstruction of Comic Book Tropes ensues.

The fourteen-part story is finished and can be found here.

Tropes used in Interviewing Leather include:

Darkhood: We don't need villains to be heroes... but some villains -- like her -- They need us to need them.

"Some heroes have sanction -- they work with the police, they follow procedures, they file reports. Freelancers were vigilantes. Depending on the city, the cops might turn a blind eye to them, but technically they were breaking the law."

  • Taking the Bullet: Leather in the Backstory.
  • Thou Shalt Not Kill: Leather makes it clear that she is a thief, not a killer.
  • Trick Arrow: Badass Normal Darkhood have a lot of these, including net arrows, electric arrows and gas-bomb arrows. Partially subverted, since he also uses pointy arrows. Y'know, the kind that makes people bleed. He still doesn't use them to kill people, though.
  • Weird Trade Union: Leather's henchmen are unionized.
    • So are the outlaw teamsters who pack up, transport, and unpack all that cumbersome equipment you find in those constantly-being-relocated supervillain lairs. Yes. The supervillains have their own moving company. As well as their corporate affiliate, a temp agency for forensic technicians who specialize in removing evidence from crime scenes.
  • What You Are in the Dark: When she stopped one robber, Leather thought for a few moments, then took the money, paid off her bills, and decided on a life of villainy rather than virtue.