Information for "In-Universe Game Clock"

Basic information

Display titleIn-Universe Game Clock
Default sort keyIn-Universe Game Clock
Page length (in bytes)51,454
Namespace ID0
Page ID29152
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page2
Counted as a content pageYes
Number of subpages of this page0 (0 redirects; 0 non-redirects)
Page imageIn game clock PokemonDP 5292.png

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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorRobkelk (talk | contribs)
Date of latest edit18:09, 5 November 2023
Total number of edits21
Recent number of edits (within past 180 days)1
Recent number of distinct authors1

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Article description: (description)
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A common trope in video games is the passage of time, including day and night cycles. Depending on the game, this can either be an attempt at realism or a way to introduce other features (including a night-based variant of the Underground Monkey). The result is one or more of the following:
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