Display title | Gurumin: A Monstrous Adventure |
Default sort key | Gurumin: A Monstrous Adventure |
Page length (in bytes) | 12,544 |
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Page ID | 85320 |
Page content language | en - English |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | SelfCloak (talk | contribs) |
Date of latest edit | 00:37, 16 July 2018 |
Total number of edits | 17 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Gurumin: A Monstrous Adventure is an 3D Action Adventure PC game that was later ported to the PSP, made by the people of Falcom. The gameplay makes you go through several dungeon-like levels to retrieve a semi-important plot item at the end, at which point you fight a boss in an often tiny arena and save an NPC. Rinse and repeat until the end. Due to this simplistic nature and the kiddy look every character sports, you would think reviews for this thing would be less than... stellar? Well... that was not the case. It has a something that makes everyone love it, because it does not try to be what it's not: what it does, it does well. It may be easy, cliched, rather short (many people finish their first runthrough at 20 hours) and cartoony, but has a certain charm which makes people come back for more. And featuring FIVE unlockable difficulty levels, four of which are mandatory to get 100% Completion, you will be enjoying this cute, kiddy heroine's adventures for a while. Wait, what? You said heroine? |