Information for "Going Through the Motions"

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Display titleGoing Through the Motions
Default sort keyGoing Through the Motions
Page length (in bytes)40,320
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Page ID157754
Page content languageen - English
Page content modelwikitext
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Number of redirects to this page1
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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorRobkelk (talk | contribs)
Date of latest edit17:56, 4 August 2023
Total number of edits18
Recent number of edits (within past 180 days)0
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Animating Cut Scenes in a video game is not easy, and much of this is due to sheer volume. Even the shorter story-based games are longer than all but the most avant-garde of movies, and that's just for starters - depending on what the player does, they may see more cutscenes, or fewer cutscenes or different ones. It can be the equivalent of animating 4 Toy Story-length movies.
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