Information for "Fallout 4/Characters/Factions"

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Display titleFallout 4/Characters/Factions
Default sort keyFallout 4/Characters/Factions
Page length (in bytes)199,612
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Page ID448010
Page content languageen - English
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Page creatorFedoraSlayer101 (talk | contribs)
Date of page creation21:24, 21 August 2017
Latest editorLooney Toons (talk | contribs)
Date of latest edit18:25, 3 June 2024
Total number of edits162
Recent number of edits (within past 180 days)8
Recent number of distinct authors2

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The local chapter of the Brotherhood of Steel (an isolationist pseudo-religious knightly order of technophiles), returning from Fallout 3. Arthur Maxson has taken over as the chapter's new Elder, and their chapter's ideals have since become an amalgam of the Western chapters and Lyons' version of the Eastern chapter. They're still friendlier to Wastelanders like before, but no longer consider protecting the public to be their sole mandate; rather, the protection of the public is an indirect benefit due to their emphasis on establishing order throughout the Wasteland and attacking violent Super Mutants, Raiders, Feral Ghouls and other threats that endanger Wastelanders while they search for advanced technology. Additionally, their recruiting tactics are fairly open compared to the original Brotherhood, who very rarely accept outsiders. Unfortunately, they're now more vocal in their Fantastic Racism, and have heavy imperialist overtones when interacting with weaker factions. They've arrived in the Commonwealth after getting unique energy readings, and are going to war with the Institute in order to wipe out all Synths (who they see as worse than the atomic bomb in terms of a threat to humanity).
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