Information for "Directionally Solid Platforms"

Basic information

Display titleDirectionally Solid Platforms
Default sort keyDirectionally Solid Platforms
Page length (in bytes)8,158
Namespace ID0
Page ID54374
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page1 (0 redirects; 1 non-redirect)

Page protection

EditAllow all users (infinite)
MoveAllow all users (infinite)
DeleteAllow all users (infinite)
View the protection log for this page.

Edit history

Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorJust a 1itt1e bit further (talk | contribs)
Date of latest edit07:40, 3 December 2022
Total number of edits10
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

Page properties

Transcluded templates (4)

Templates used on this page:

SEO properties

Description

Content

Article description: (description)
This attribute controls the content of the description and og:description elements.
In video games, particularly 2D platform games, there are sometimes some weird platforms and surfaces. The most common variation of them is when you can jump through them from below, yet they are solid when you're above them.
Information from Extension:WikiSEO