Display title | Dear Esther |
Default sort key | Dear Esther |
Page length (in bytes) | 6,721 |
Namespace ID | 0 |
Page ID | 27721 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 4 (0 redirects; 4 non-redirects) |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Ecclytennysmithylove (talk | contribs) |
Date of latest edit | 12:08, 18 April 2019 |
Total number of edits | 9 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Dear Esther is a mod built with the Source engine (the same used for Half-Life 2, among other games). While designed in First-Person Shooter format, it is in reality more of a sparse, linear narrative with complete emphasis on the plot. This is a story that you quite literally walk through: nothing is trying to kill you, and there are no puzzles that you must solve to progress. Unless, of course, you count the plot. |