Display title | Counter Attack |
Default sort key | Counter Attack |
Page length (in bytes) | 46,229 |
Namespace ID | 0 |
Page ID | 152075 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Derivative (talk | contribs) |
Date of latest edit | 10:28, 11 September 2021 |
Total number of edits | 17 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | The patient warrior who waits until their opponent commits to an attack will be rewarded with a good opportunity to smack the other guy, hard. This is the principle behind counter attacks in games and other types of fiction. Often, in exchange for the cost in tactical opportunities (and need for good timing), these attacks will be significantly more powerful than normal attacks or even One Hit Kills. |