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Display titleClean Cut
Default sort keyClean Cut
Page length (in bytes)33,526
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Page ID148473
Page content languageen - English
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Counted as a content pageYes
Number of subpages of this page1 (0 redirects; 1 non-redirect)
Page imageCit nasuverse - t-moon complex x - shiki vs berserker - we gave shiki god mode - let us see if anyone notices.png

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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorWonderBot (talk | contribs)
Date of latest edit19:22, 9 September 2023
Total number of edits16
Recent number of edits (within past 180 days)0
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Animating and detailing realistic battles with edged weapons is remarkably difficult. Real-life edged weapons usually leave rough, horrible wounds, and severing arms, legs, or the neck of an individual is a very difficult task requiring either brute strength or significant time to saw at the wound. But quite aside from the simulation issues, if realistic blade wounds were done, then a Single-Stroke Battle would be far more difficult to conceive of as trying to go all the way through your victim would be nearly impossible. Nearly.
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