Wreaking Havok: Difference between revisions

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** Players have messed around with the vehicle creation system and physics engine to create everything from [[Humongous Mecha|Humongous Bipedal Mecha]], ''Transforming'' [[Transformers|Humongous Bipedal Mecha]], all matter of flying machines, and even a car that can drive on walls and the ceiling.
** Then there is the Kinetikos.H featured in Rooreeloo's [[Let's Play]] of the game, which runs specifically ''because'' of the Havok engine's screwy physics.
* Silver the Hedgehog's psychokinetic gameplay in ''[[Sonic the Hedgehog (2006 (video game)||Sonic '06]]'' is enabled by the Havok Engine and [[Metaphorically True|is treated with as much reverence and respect as]] [[Obvious Beta|the rest of the game.]] Silver, at first was indeed planned to showcase the Havok physics engine. And did. Poorly.
** This seems to be a prevalent problem throughout the entire game. [http://www.youtube.com/watch?v=3MWEHwvcnyM Watch this] and laugh. "Physics? What are those?"
** During their infamous [[Let's Play]], pokecapn and crew note that normally when a physics object is destroyed the pieces seem to lack mass and drift ponderously to the ground—with the exception of one specific section where the physics reactions are scripted and meant to be obstacles, when they slam down at warp speed.
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[[Category:Just for Pun]]
[[Category:Video Game Physics]]
[[Category:Wreaking Havok{{PAGENAME}}]]