Videogame Demake: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* ''[[Donkey Kong Country (video game)|Donkey Kong Country]]'', the [http://www.youtube.com/watch?v=r6agVJf-Ew8 NES bootleg.] The graphics are actually ported well.
* ''[[Donkey Kong Country (video game)|Donkey Kong Country]]'', the [http://www.youtube.com/watch?v=r6agVJf-Ew8 NES bootleg.] The graphics are actually ported well.
* ''[[Counter-Strike]] [http://www.cs2d.com/index.php 2D]''.
* ''[[Counter-Strike]] [http://www.cs2d.com/index.php 2D]''.
* ''[[Mega Man (video game)|Mega Man]] [http://www.gamesetwatch.com/2009/07/download_mega_man_2600_demo.php 2600]'', made in 2007 to run on an authentic machine, although it's only a short demo.
* ''[[Mega Man (video game)|Mega Man]] [https://web.archive.org/web/20131005171408/http://www.gamesetwatch.com/2009/07/download_mega_man_2600_demo.php 2600]'', made in 2007 to run on an authentic machine, although it's only a short demo.
* ''[[Wolfenstein 3D]] [http://wonder-tonic.com/wolf1d/ 1-D]''. Wait, what?
* ''[[Wolfenstein 3D]] [http://wonder-tonic.com/wolf1d/ 1-D]''. Wait, what?
* ''Codename Gordon'', a Flash platformer made to resemble the first phases of ''[[Half Life]] 2'', back when the latter was still in production — in fact, some of those sections were removed in the final product. It's also a humorous take on the game — faithful to his [[Silent Protagonist]] role, Gordon Freeman has only emoticons to use in dialogues, and characters tell him [[Breaking the Fourth Wall|the world has lost a dimension]]. Originally a fangame, it impressed Valve so much they used it as an official promotional product. The official site is defunct but the game is still among Steam's free games.
* ''Codename Gordon'', a Flash platformer made to resemble the first phases of ''[[Half Life]] 2'', back when the latter was still in production — in fact, some of those sections were removed in the final product. It's also a humorous take on the game — faithful to his [[Silent Protagonist]] role, Gordon Freeman has only emoticons to use in dialogues, and characters tell him [[Breaking the Fourth Wall|the world has lost a dimension]]. Originally a fangame, it impressed Valve so much they used it as an official promotional product. The official site is defunct but the game is still among Steam's free games.
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* [http://uk.gamespy.com/articles/101/1011636p1.html Atari 2600 covers] of "old classics" like ''[[Resident Evil 5]]'' and ''[[God of War (series)|God of War]] 3''.
* [http://uk.gamespy.com/articles/101/1011636p1.html Atari 2600 covers] of "old classics" like ''[[Resident Evil 5]]'' and ''[[God of War (series)|God of War]] 3''.
* Among the best and most popular mock-ups are [http://www.geekosystem.com/8-bit-game-demakes/ the works] of Swedish artist Junkboy (alias Markus Toivonen, art director at [[Minecraft|Mojang]], also with useful comparisons with the originals. Among them: ''[[Brutal Legend]]'' running on the SCUMM engine, ''[[Bayonetta]]'''s arcade shmup, ''[[Dead Space (video game)|Dead Space]]'' on the original [[Game Boy]], and ''[[Metal Gear]] Solid 4'' like the series never left the [[MSX]].
* Among the best and most popular mock-ups are [http://www.geekosystem.com/8-bit-game-demakes/ the works] of Swedish artist Junkboy (alias Markus Toivonen, art director at [[Minecraft|Mojang]], also with useful comparisons with the originals. Among them: ''[[Brutal Legend]]'' running on the SCUMM engine, ''[[Bayonetta]]'''s arcade shmup, ''[[Dead Space (video game)|Dead Space]]'' on the original [[Game Boy]], and ''[[Metal Gear]] Solid 4'' like the series never left the [[MSX]].
** He later made some more: ''[[Vanquish]]'' ([http://www.pixeljoint.com/pixelart/56823.htm here]), ''[[Super Mario Galaxy 2]]'', and ''[[Uncharted]] 3'' ([http://www.gamesetwatch.com/2011/02/junkboy_demakes_uncharted_3_su.php here]).
** He later made some more: ''[[Vanquish]]'' ([http://www.pixeljoint.com/pixelart/56823.htm here]), ''[[Super Mario Galaxy 2]]'', and ''[[Uncharted]] 3'' ([https://web.archive.org/web/20150304195535/http://www.gamesetwatch.com/2011/02/junkboy_demakes_uncharted_3_su.php here]).
** [http://www.destructoid.com/scope-this-halo-pixel-demake-from-mojang-s-art-director-219219.phtml Latest additions]: ''[[Halo]]'' and ''[[Shadows of the Damned]]''.
** [http://www.destructoid.com/scope-this-halo-pixel-demake-from-mojang-s-art-director-219219.phtml Latest additions]: ''[[Halo]]'' and ''[[Shadows of the Damned]]''.
* In 2007, Pixelation held a competition based on [https://web.archive.org/web/20131002053239/http://wayofthepixel.net/pixelation/index.php?topic=5016.0 mock-up renditions of known games] on the old [[Game Boy]]. (You have to click each pic several times to make it big enough). Of note is ''S.T.A.L.K.E.R.'' as a free-roaming RPG with turn-based battles.
* In 2007, Pixelation held a competition based on [https://web.archive.org/web/20131002053239/http://wayofthepixel.net/pixelation/index.php?topic=5016.0 mock-up renditions of known games] on the old [[Game Boy]]. (You have to click each pic several times to make it big enough). Of note is ''S.T.A.L.K.E.R.'' as a free-roaming RPG with turn-based battles.
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* The first ''[[Monkey Island]]'' on the earliest Nintendo portables: [http://www.pixeljoint.com/pixelart/28278.htm Game Boy] (notice the great pun in the title) and [http://www.pixeljoint.com/pixelart/54631.htm Virtual Boy.] Also, ''Curse of [[Monkey Island]]'' [http://www.pixeljoint.com/pixelart/62154.htm on the Game Boy.]
* The first ''[[Monkey Island]]'' on the earliest Nintendo portables: [http://www.pixeljoint.com/pixelart/28278.htm Game Boy] (notice the great pun in the title) and [http://www.pixeljoint.com/pixelart/54631.htm Virtual Boy.] Also, ''Curse of [[Monkey Island]]'' [http://www.pixeljoint.com/pixelart/62154.htm on the Game Boy.]
* ''7th Dragon'', [http://www.pixeljoint.com/pixelart/47006.htm GB edition.]
* ''7th Dragon'', [http://www.pixeljoint.com/pixelart/47006.htm GB edition.]
* [http://www.youtube.com/watch?v=Mb-HGpXpZcA Fake 8-bit demake] of ''[[Alan Wake]]''. On the game's official forums there was also [http://forum.alanwake.com/showthread.php?t=6461 an April's Fool joke] that the video underwent a [[Defictionalization]]: there was an actual downloadable file but, soon after the game started, a fake glitch made the player think it crashed the system before mocking him.
* [http://www.youtube.com/watch?v=Mb-HGpXpZcA Fake 8-bit demake] of ''[[Alan Wake]]''. On the game's official forums there was also [https://web.archive.org/web/20200331183220/https://www.remedygames.com/?t=6461 an April's Fool joke] that the video underwent a [[Defictionalization]]: there was an actual downloadable file but, soon after the game started, a fake glitch made the player think it crashed the system before mocking him.
* ''[[Portal 2]]'' on the [http://playtime.tumblr.com/post/4873743961/agentportalani NES.]
* ''[[Portal 2]]'' on the [http://playtime.tumblr.com/post/4873743961/agentportalani NES.]
* From a community manager of the Lionhead forums, ''[[Fable]] III'' [http://lionhead.com/forums/p/302132/3652618.aspx#3652618 in 1985.]
* From a community manager of the Lionhead forums, ''[[Fable]] III'' [http://lionhead.com/forums/p/302132/3652618.aspx#3652618 in 1985.]

Revision as of 13:18, 5 January 2022

Guess which one came first.[1]

The polar opposite of a Video Game Remake. While a remake strives to offer an updated version of the game, both from a technical and a gameplay standpoint, a demake is purposedly built as an interpretation of how the game may have been, if it was conceived and produced during a previous hardware or software generation. This means simpler graphics and sound, and simplified gameplay although the basics are mostly kept, often translated from 3D to 2D. It is often a Self-Imposed Challenge for their creators, who try to work with as few resources as programmers had back in the old days - some even program the demakes on those hardwares - or to reproduce newer games through a Nostalgia Filter. It's also interesting to try and see if newer mechanics can work in less technically advanced games.

Due to their nature of being based on copyrighted material, demakes are usually fan-made and freeware (which hasn’t saved a few from getting Cease & Desist letters); there are also the Chinese bootleg NES ports, often very bad. The rise of retro gaming, however, has made some official productions appear. Beside real and playable games, there are artists who have fun creating mock-up pictures of demade games, often taking the original resolution and palette limitations of old gaming machines into account.

A subtrope of Retraux.

Examples of Videogame Demake include:


Playable


Projects


Mock-ups