Videogame Demake: Difference between revisions

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* Another ''Guitar Hero'' demake: ''[https://web.archive.org/web/20131031132620/http://www.synthdreams.com/shredz64.php Shredz64]''. It needs some specific hardware though, to plug a guitar controller to the Commodore64!
* Another ''Guitar Hero'' demake: ''[https://web.archive.org/web/20131031132620/http://www.synthdreams.com/shredz64.php Shredz64]''. It needs some specific hardware though, to plug a guitar controller to the Commodore64!
* ''[[VVVVVV]]'' has a [http://distractionware.com/forum/index.php?topic=234.0 list of demakes in its own forum]; given its already got simple graphics, two of them had to resort to ASCII graphics. The other, ''VVVV'', is a 4-kilobyte Java rendition by [[Minecraft|Notch]].
* ''[[VVVVVV]]'' has a [http://distractionware.com/forum/index.php?topic=234.0 list of demakes in its own forum]; given its already got simple graphics, two of them had to resort to ASCII graphics. The other, ''VVVV'', is a 4-kilobyte Java rendition by [[Minecraft|Notch]].
* ''[[Fallout: New Vegas]]'' [http://www.bethsoft.com/jpn/fo/fo_quest/index.html as a JRPG.] Made by Bethsoft themselves to introduce the Japanese public to the game.
* ''[[Fallout: New Vegas]]'' [https://web.archive.org/web/20120629033743/http://www.bethsoft.com/jpn/fo/fo_quest/index.html as a JRPG.] Made by Bethsoft themselves to introduce the Japanese public to the game.
* ''[[Minecraft]]'' users couldn't resist the temptation to remake maps from other games in cubed glory. [http://technabob.com/blog/2011/01/27/halo-minecraft-fps-demake-of-the-day/ Here's an example] with a multiplayer map of the first ''Halo''.
* ''[[Minecraft]]'' users couldn't resist the temptation to remake maps from other games in cubed glory. [http://technabob.com/blog/2011/01/27/halo-minecraft-fps-demake-of-the-day/ Here's an example] with a multiplayer map of the first ''Halo''.
* ''[[Modern Warfare]] [https://web.archive.org/web/20110607013324/http://www.yoyogames.com/games/118706-modern-warfare-2d 2D]''.
* ''[[Modern Warfare]] [https://web.archive.org/web/20110607013324/http://www.yoyogames.com/games/118706-modern-warfare-2d 2D]''.

Revision as of 06:20, 3 March 2021

Guess which one came first.[1]

The polar opposite of a Video Game Remake. While a remake strives to offer an updated version of the game, both from a technical and a gameplay standpoint, a demake is purposedly built as an interpretation of how the game may have been, if it was conceived and produced during a previous hardware or software generation. This means simpler graphics and sound, and simplified gameplay although the basics are mostly kept, often translated from 3D to 2D. It is often a Self-Imposed Challenge for their creators, who try to work with as few resources as programmers had back in the old days - some even program the demakes on those hardwares - or to reproduce newer games through a Nostalgia Filter. It's also interesting to try and see if newer mechanics can work in less technically advanced games.

Due to their nature of being based on copyrighted material, demakes are usually fan-made and freeware (which hasn’t saved a few from getting Cease & Desist letters); there are also the Chinese bootleg NES ports, often very bad. The rise of retro gaming, however, has made some official productions appear. Beside real and playable games, there are artists who have fun creating mock-up pictures of demade games, often taking the original resolution and palette limitations of old gaming machines into account.

A subtrope of Retraux.

Examples of Videogame Demake include:


Playable


Projects


Mock-ups