Videogame Demake: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* ''G-Force'' is an overhead 2D rendition of ''[[Tempest (video game)|Tempest]]'', the most recent versions exactly, given the [[Amazing Technicolor Battlefield]]. Interestingly, it is also based on a little-known home computer game with the same name, dating back to circa 1983, which already tried to translate the gameplay with one less dimension. No more official page but can be found [https://web.archive.org/web/20131204135343/http://freeware.remakes.org/index.php?genre=&rand=0&sl=&al=G here.]
* ''G-Force'' is an overhead 2D rendition of ''[[Tempest (video game)|Tempest]]'', the most recent versions exactly, given the [[Amazing Technicolor Battlefield]]. Interestingly, it is also based on a little-known home computer game with the same name, dating back to circa 1983, which already tried to translate the gameplay with one less dimension. No more official page but can be found [https://web.archive.org/web/20131204135343/http://freeware.remakes.org/index.php?genre=&rand=0&sl=&al=G here.]
* Edmund McMillen, creator of ''[[Meat Boy|Super Meat Boy]]'', asked some fellow indie developers to draw title screens for warp zones, with the basic idea "if ''Super Meat Boy'' was your game". Among them Terry Cavanagh, who had so much fun he decided to throw in a little game out of it, looking a lot like his own ''[[VVVVVV]]''. [http://distractionware.com/blog/?p=1930 You can try it here.]
* Edmund McMillen, creator of ''[[Meat Boy|Super Meat Boy]]'', asked some fellow indie developers to draw title screens for warp zones, with the basic idea "if ''Super Meat Boy'' was your game". Among them Terry Cavanagh, who had so much fun he decided to throw in a little game out of it, looking a lot like his own ''[[VVVVVV]]''. [http://distractionware.com/blog/?p=1930 You can try it here.]
* ''[[Sewer Shark]]'' is an infamous [[Full Motion Video|FMV game]]. [http://www.parkproductions.btinternet.co.uk/sewershark.htm The demake by Park Productions]{{Dead link}} turns it into a vertical scrolling shooter, nothing exceptional but certainly more playable than the original. In a nice touch, you can choose to have it look like it's a Commodore 64, Spectrum, or Amstrad CPC game.
* ''[[Sewer Shark]]'' is an infamous [[Full Motion Video|FMV game]]. [https://web.archive.org/web/20090302070357/http://www.parkproductions.btinternet.co.uk/sewershark.htm The demake by Park Productions] turns it into a vertical scrolling shooter, nothing exceptional but certainly more playable than the original. In a nice touch, you can choose to have it look like it's a Commodore 64, Spectrum, or Amstrad CPC game.
* ''[[Super Smash Land]]'', ''[[Super Smash Bros.]]'' as it would've been on the [[Game Boy]].
* ''[[Super Smash Land]]'', ''[[Super Smash Bros.]]'' as it would've been on the [[Game Boy]].
* ''[http://www.pineight.com/lu/ Luminesweeper]'', a GBA demake of ''[[Lumines]]'' made as a protest against the high price of the [[PlayStation Portable]] at launch.
* ''[http://www.pineight.com/lu/ Luminesweeper]'', a GBA demake of ''[[Lumines]]'' made as a protest against the high price of the [[PlayStation Portable]] at launch.

Revision as of 22:11, 29 March 2019

Guess which one came first.[1]

The polar opposite of a Video Game Remake. While a remake strives to offer an updated version of the game, both from a technical and a gameplay standpoint, a demake is purposedly built as an interpretation of how the game may have been, if it was conceived and produced during a previous hardware or software generation. This means simpler graphics and sound, and simplified gameplay although the basics are mostly kept, often translated from 3D to 2D. It is often a Self-Imposed Challenge for their creators, who try to work with as few resources as programmers had back in the old days - some even program the demakes on those hardwares - or to reproduce newer games through a Nostalgia Filter. It's also interesting to try and see if newer mechanics can work in less technically advanced games.

Due to their nature of being based on copyrighted material, demakes are usually fan-made and freeware (which hasn’t saved a few from getting Cease & Desist letters); there are also the Chinese bootleg NES ports, often very bad. The rise of retro gaming, however, has made some official productions appear. Beside real and playable games, there are artists who have fun creating mock-up pictures of demade games, often taking the original resolution and palette limitations of old gaming machines into account.

A subtrope of Retraux.

Examples of Videogame Demake include:


Playable


Projects


Mock-ups