Videogame Demake: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* ''[[Halo]]'' has had a demake as early as 2004: ''[http://dobgames.ownbb.com/viewtopic.php?f=6&t=4 Halo Zero]''.
* ''[[Halo]]'' has had a demake as early as 2004: ''[http://dobgames.ownbb.com/viewtopic.php?f=6&t=4 Halo Zero]''.
* ''Halo 2600'', available both as [http://www.atariage.com/forums/topic/166916-halo-for-the-2600-released-at-cge-download-the-game-here/ a rom] and [http://www.codemystics.com/halo2600/ in Flash.] A few cartridges have also been produced. Ironically, it's made by Ed Fries, a former Microsoft employee who was instrumental in bringing Bungie to Microsoft in the early 2000s.
* ''Halo 2600'', available both as [http://www.atariage.com/forums/topic/166916-halo-for-the-2600-released-at-cge-download-the-game-here/ a rom] and [http://www.codemystics.com/halo2600/ in Flash.] A few cartridges have also been produced. Ironically, it's made by Ed Fries, a former Microsoft employee who was instrumental in bringing Bungie to Microsoft in the early 2000s.
* Not a full product but a [[Game Mod]]: ''[[Bioshock]]'''s Arcadia map [http://vectorpoem.com/news/?p=68 ported] to ''[[Doom]] 2''.
* Not a full product but a [[Game Mod]]: ''[[BioShock (series)]]'''s Arcadia map [http://vectorpoem.com/news/?p=68 ported] to ''[[Doom]] 2''.
* Bringing ''[[Tomb Raider]]'' to Atari2600 or so specifics (it's a bit above that, however) resulted in ''[http://jayenkai.socoder.net/GameList.php?ShowJust=206 Retro Raider]'', basically ''[[Pitfall]]'' with guns.
* Bringing ''[[Tomb Raider]]'' to Atari2600 or so specifics (it's a bit above that, however) resulted in ''[http://jayenkai.socoder.net/GameList.php?ShowJust=206 Retro Raider]'', basically ''[[Pitfall]]'' with guns.
* ''[http://www.dpadhero.com/Home.html D-Pad Hero]'', two demakes of the ''[[Guitar Hero]]'' franchise to play with a NES emulator.
* ''[http://www.dpadhero.com/Home.html D-Pad Hero]'', two demakes of the ''[[Guitar Hero]]'' franchise to play with a NES emulator.
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* [http://www.pokecommunity.com/showthread.php?t=233565 A project of hacking] ''[[Pokémon]] FireRed'' to create a demake of ''Black'' and ''White''.
* [http://www.pokecommunity.com/showthread.php?t=233565 A project of hacking] ''[[Pokémon]] FireRed'' to create a demake of ''Black'' and ''White''.
* ''Grand Theftendo'' deserves a special mention. The project started in the early 2000s as a reproduction of a good chunk of ''[[Grand Theft Auto]] III'' on the NES, and it looked to be really impressive for the system. Then the author decided to expand the project and moved on to ''[[Retro City Rampage]]''. However, he showed ''Grand Theftendo'' to the public in March 2011.
* ''Grand Theftendo'' deserves a special mention. The project started in the early 2000s as a reproduction of a good chunk of ''[[Grand Theft Auto]] III'' on the NES, and it looked to be really impressive for the system. Then the author decided to expand the project and moved on to ''[[Retro City Rampage]]''. However, he showed ''Grand Theftendo'' to the public in March 2011.
* From the TIGSource Compo forums, some projects that [[What Could Have Been|didn't make the deadline and were abandoned]]: a NES ''[[God of War (series)|God of War]]'' ([http://img.photobucket.com/albums/v120/Kevincow25/screen.png here]), ''[[Wolfenstein 3D|WolfSD]]'' ([http://img145.imageshack.us/img145/6109/wolfsdtm9.gif here]), and ''[[Bioshock|Rapture]]'' ([http://i191.photobucket.com/albums/z262/littlemaths/rapture1.png here] and [http://i191.photobucket.com/albums/z262/littlemaths/bioshock_nes.png here]).
* From the TIGSource Compo forums, some projects that [[What Could Have Been|didn't make the deadline and were abandoned]]: a NES ''[[God of War (series)|God of War]]'' ([http://img.photobucket.com/albums/v120/Kevincow25/screen.png here]), ''[[Wolfenstein 3D|WolfSD]]'' ([http://img145.imageshack.us/img145/6109/wolfsdtm9.gif here]), and ''[[BioShock (series)|Rapture]]'' ([http://i191.photobucket.com/albums/z262/littlemaths/rapture1.png here] and [http://i191.photobucket.com/albums/z262/littlemaths/bioshock_nes.png here]).
** A couple more: ''[http://img223.imageshack.us/img223/584/sonofromeons1.jpg Son of Romeo]'', a ''[[Prince of Persia]]'' clone made in Klik & Play, the limited predecessor to Games Factory and Multimedia Fusion; and especially a CGA ''[[The Legend of Zelda]]'' made with programming tools of the era that never went beyond [http://www.vimeo.com/1506696 this video], sadly.
** A couple more: ''[http://img223.imageshack.us/img223/584/sonofromeons1.jpg Son of Romeo]'', a ''[[Prince of Persia]]'' clone made in Klik & Play, the limited predecessor to Games Factory and Multimedia Fusion; and especially a CGA ''[[The Legend of Zelda]]'' made with programming tools of the era that never went beyond [http://www.vimeo.com/1506696 this video], sadly.
* [http://www.bigbluecup.com/games.php?action=detail&id=1345 A VGA demake] of ''King's Quest IX: The Silver Lining''. Never got past a demo with audio clips from ''[[The Silver Lining (video game)|The Silver Lining]]'' itself, and it seems the author never intended it to be more than just a spoof of the criticisms directed at the new unofficial episode. Apparently he's now working on a remake of ''[[King's Quest IV]]''.
* [http://www.bigbluecup.com/games.php?action=detail&id=1345 A VGA demake] of ''King's Quest IX: The Silver Lining''. Never got past a demo with audio clips from ''[[The Silver Lining (video game)|The Silver Lining]]'' itself, and it seems the author never intended it to be more than just a spoof of the criticisms directed at the new unofficial episode. Apparently he's now working on a remake of ''[[King's Quest IV]]''.
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* [http://i191.photobucket.com/albums/z262/littlemaths/mgs4id6.jpg Hilarious rendition] of how ''[[Metal Gear]] Solid 4'' may have been years ago, complete with [[Engrish]].
* [http://i191.photobucket.com/albums/z262/littlemaths/mgs4id6.jpg Hilarious rendition] of how ''[[Metal Gear]] Solid 4'' may have been years ago, complete with [[Engrish]].
* Also the first ''[[Metal Gear]] Solid'' [http://www.pixeljoint.com/pixelart/43128.htm on the MSX.]
* Also the first ''[[Metal Gear]] Solid'' [http://www.pixeljoint.com/pixelart/43128.htm on the MSX.]
* From [[Deviant ART]] user Badassbill: ''[[Children of Mana]]'' [http://badassbill.deviantart.com/art/C64-Children-of-Mana-72778066 on the C64], ''[[Luigi's Mansion]]'' [http://badassbill.deviantart.com/art/Mansionvania-Vacuum-of-Sorrow-181500907 on the GBA] and crossed with ''[[Castlevania|Symphony of the Night]]'', ''[[Ocarina of Time]]'' [http://badassbill.deviantart.com/art/OOT-2D-Mock-up-31140085 in the style] of ''Minish Cap'', and ''[[Bioshock]]'' [http://badassbill.deviantart.com/art/Bioshock-NES-184001861 looking too good for 1986.]
* From [[Deviant ART]] user Badassbill: ''[[Children of Mana]]'' [http://badassbill.deviantart.com/art/C64-Children-of-Mana-72778066 on the C64], ''[[Luigi's Mansion]]'' [http://badassbill.deviantart.com/art/Mansionvania-Vacuum-of-Sorrow-181500907 on the GBA] and crossed with ''[[Castlevania|Symphony of the Night]]'', ''[[Ocarina of Time]]'' [http://badassbill.deviantart.com/art/OOT-2D-Mock-up-31140085 in the style] of ''Minish Cap'', and ''[[BioShock (series)]]'' [http://badassbill.deviantart.com/art/Bioshock-NES-184001861 looking too good for 1986.]
* [http://yarooze.blogspot.com/2009/04/silent-hill-2-for-gb-arrives-in-april.html An elaborate April Fool's mock-up] of a [[Game Boy]] ''[[Silent Hill 2]]'', complete with a great 8-bit remix of the tunes.
* [http://yarooze.blogspot.com/2009/04/silent-hill-2-for-gb-arrives-in-april.html An elaborate April Fool's mock-up] of a [[Game Boy]] ''[[Silent Hill 2]]'', complete with a great 8-bit remix of the tunes.
* The cover for the Game Jolt Indie Demake competition was [http://knitetgantt.deviantart.com/art/GJ-Indie-Game-Demake-Compo-169731172 this rendition] of ''[[Cave Story]]'' with even less pixels.
* The cover for the Game Jolt Indie Demake competition was [http://knitetgantt.deviantart.com/art/GJ-Indie-Game-Demake-Compo-169731172 this rendition] of ''[[Cave Story]]'' with even less pixels.
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** [http://ks.renai.us/viewtopic.php?f=3&t=2565 A thread from the official forum] with some little mock-ups, like an SNES version (something made with RPG Maker 2000).
** [http://ks.renai.us/viewtopic.php?f=3&t=2565 A thread from the official forum] with some little mock-ups, like an SNES version (something made with RPG Maker 2000).
* ''[[Grim Fandango]]'' [http://howtonotsuckatgamedesign.com/bible/?p=176 around 1990.]
* ''[[Grim Fandango]]'' [http://howtonotsuckatgamedesign.com/bible/?p=176 around 1990.]
* [http://pieceoftoast.deviantart.com/gallery/ Pieceoftoast] has produced pixelated 2D renditions of some scenes from ''[[Half Life]] 2'', ''[[Bioshock]]'', ''[[Mass Effect]] 2'', ''[[Portal 2]]'' and ''[[Deus Ex: Human Revolution|Deus Ex Human Revolution]]''.
* [http://pieceoftoast.deviantart.com/gallery/ Pieceoftoast] has produced pixelated 2D renditions of some scenes from ''[[Half Life]] 2'', ''[[BioShock (series)]]'', ''[[Mass Effect]] 2'', ''[[Portal 2]]'' and ''[[Deus Ex: Human Revolution|Deus Ex Human Revolution]]''.
* [http://gtk666.deviantart.com/art/Indie-Game-GameBoy-Demake-290184225 Game Boy renditions] of two indie games: ''[[Blocks That Matter]]'' and ''[[The Binding of Isaac]]''.
* [http://gtk666.deviantart.com/art/Indie-Game-GameBoy-Demake-290184225 Game Boy renditions] of two indie games: ''[[Blocks That Matter]]'' and ''[[The Binding of Isaac]]''.
* [http://pinterest.com/pin/60094976247571035/ NES cartridge] of ''[[Bioshock]]''.
* [http://pinterest.com/pin/60094976247571035/ NES cartridge] of ''[[BioShock (series)]]''.
* [http://fnep.deviantart.com/art/Skyrim-Demake-274203352 Pixelized] ''[[Skyrim]]''.
* [http://fnep.deviantart.com/art/Skyrim-Demake-274203352 Pixelized] ''[[Skyrim]]''.
* What if ''[[Skyrim]]'' [http://www.youtube.com/watch?v=fIYOlEJ6lRo was made in 1991]?
* What if ''[[Skyrim]]'' [http://www.youtube.com/watch?v=fIYOlEJ6lRo was made in 1991]?

Revision as of 00:52, 29 December 2014

Guess which one came first. [1]

The polar opposite of a Video Game Remake. While a remake strives to offer an updated version of the game, both from a technical and a gameplay standpoint, a demake is purposedly built as an interpretation of how the game may have been, if it was conceived and produced during a previous hardware or software generation. This means simpler graphics and sound, and simplified gameplay although the basics are mostly kept, often translated from 3D to 2D. It is often a Self-Imposed Challenge for their creators, who try to work with as few resources as programmers had back in the old days - some even program the demakes on those hardwares - or to reproduce newer games through a Nostalgia Filter. It's also interesting to try and see if newer mechanics can work in less technically advanced games.

Due to their nature of being based on copyrighted material, demakes are usually fan-made and freeware (which hasn’t saved a few from getting Cease & Desist letters); there are also the Chinese bootleg NES ports, often very bad. The rise of retro gaming, however, has made some official productions appear. Beside real and playable games, there are artists who have fun creating mock-up pictures of demade games, often taking the original resolution and palette limitations of old gaming machines into account.

A subtrope of Retraux.

Examples of Videogame Demake include:


Playable


Projects


Mock-ups